![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqDGrBqZ7fjq1T4TMLdBcuMx6QFDzd1Xhc1EvQgrU3njWRcaQ7PVhdPcWClIboWN1w1YAGAjdVAAnLHye9ytb7wHImIBFQwgP-qZwoyvR8Z3mQiyGq0KYtsw6VTmzo_hYUGr9sVCU2WxI/s320/bullet.jpg)
After further thought and to avoid overcomplicating things, I have decided to create a bullet model instead of a gun. The reason behind this is that the bullet will feature far more in my final animation and the animation would still work well without a gun model at all. This golden bullet will still be flying towards the airship over the Golden Gate bridge as originally planned, I have just dropped the excess model.
I used Adobe Illustrator to create the outline and then imported the Illustrator file into 3DS Max. From here I used the lathe tool to make the model 3D and then converted it to an editable poly in order to refine some detail around the head of the bullet. I then applied a metal material to the bullet to give the shine effect.
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