Friday, 4 March 2011
Airship Model
This is the airship model I have created for my animation. As with the bullet model, I created this by using Adobe Illustrator and importing the file into 3DS Max. However, this time there were two different parts of the airship that I had to create in Illustrator first - the balloon part and the room underneath. As with the bullet model, I used the lathe tool to make these outlines 3D.
The skin for the airship was created in Adobe Photoshop and then imported into 3DS Max as a material and applied using the UVW Map modifier. This technique was originally taught to us as a way of creating reference planes but I have made use of it here in order to make the airship look more like the one in the film.
I am quite happy with this model, except I still find that it looks a bit basic. The Golden Gate bridge is sure to be more of a challenge than the models created so far and hopefully I can pull it off.
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